Scrolls Database
From Scrolls Wiki
Welcome to the Scrollsguide Scrolls Database!
Here you'll find the most comprehensive & complete collection of scrolls.
There are 420 known scrolls in total as of July 13th, 2015. All 420 scrolls are currently available.
There are 105 Decay scrolls, 105 Order scrolls, 105 Growth scrolls, and 105 Energy scrolls. Additionally, there are 116 rare scrolls (29 Decay, 29 Order, 29 Growth, and 29 Energy), 141 uncommon scrolls (36 Decay, 35 Order, 35 Growth, and 35 Energy), and 163 common scrolls (40 Decay, 41 Order, 41 Growth, and 41 Energy).
Enjoy !
Rarity legend: C = Common, U = Uncommon, R = Rare
# | Set | Scroll Name | Type | Subtype | R | Cost | A | C | H | Trait | Ability | Flavor |
---|---|---|---|---|---|---|---|---|---|---|---|---|
384 | 6 | Advantageous Outlook | Spell | U | O3 ![]() |
- | - | - | Sift 3 scrolls from your library, and draw 1 of them. If it is a spell, Knights you control get +2 Attack until end of turn. | Nice view! | ||
829 | 7 | Aes Moran Scholar | Creature | Human, Mystic | U | O4 ![]() |
2 | 2 | 3 | Ranged attack | When Aes Moran Scholar comes into play, sift 3 scrolls from your library, and draw 1 of them. | "I think about these things, you know? Scrolls and such." - Jahk Ob, Aes Moran Scholar |
541 | 6 | Aescalon Spires | Spell | Lingering | R | O3 ![]() |
- | - | - | Linger: 3 | When a unit is destroyed, it is resummoned on the same tile, and Aescalon Spires counts down by 1. | It is said that the Empire's reach is but a shadow of the Spires. |
232 | 4 | Aging Knight | Creature | Human, Knight | U | O1 ![]() |
2 | 1 | 2 | Each time Aging Knight attacks, its base Countdown is increased by 1. | The last thing a warrior learns is patience. | |
261 | 5 | Ancestral Pact | Spell | Lingering | U | G4 ![]() |
- | - | - | Linger: 5 | When a unit you control is destroyed during your opponent's turn, draw 1 scroll, and Ancestral Pact counts down by 1. | We fear no death. |
65 | 3 | Ancestral Totem | Structure | Totem | R | G4 ![]() |
0 | - | 2 | Creatures you control have +1 Attack. | Kinfolk creations aren't always pleasant. | |
353 | 6 | Anima Conduit | Structure | Totem | R | D4 ![]() |
0 | - | 4 | Whenever a non-Revenant creature you control is destroyed, a Revenant is summoned adjacent to Anima Conduit, and Anima Conduit is dealt 1 pure damage. | Only in Oum Lasa will you see spirits aid their own unliving corpses in battle. | |
171 | 2 | Animovore | Enchantment | C | D2 ![]() |
- | - | - | Enchant unit you control. When a unit adjacent to enchanted unit is destroyed, enchanted unit is dealt 1 pure damage and you draw 1 scroll. | I'll take a piece of your mind, if you don't mind. | ||
216 | 4 | Appurtenance | Enchantment | R | G2 ![]() |
- | - | - | Enchanted unit gets +1 Health for each Beast you control. | They have their leaders, nature has hers. | ||
357 | 6 | Arbalestier | Creature | Human, Knight | R | O6 ![]() |
5 | 5 | 5 | Piercing, Ranged attack, Resonance: Arbalestier's Countdown is decreased by 1. | These bolts will fly straight even after going through a few enemies. | |
267 | 5 | Arhart's Disciple | Creature | Human | C | D3 ![]() |
3 | 2 | 3 | When Arhart's Disciple deals damage to a unit, opponent's idol on the same row is dealt 1 damage. | "Fresh canvas! She'll be pleased." | |
176 | 1 | Arthritis | Enchantment | Destruction | C | D1 ![]() |
- | - | - | Each time enchanted unit deals damage, it is dealt magic damage equal to its base Countdown. | You're only as old as you feel. | |
283 | 5 | Ash Runner | Creature | Human, Tribesman | C | E1 ![]() |
1 | 2 | 2 | Piercing, Ranged attack | Looks are important to runners. To some, more than others. | |
774 | 7 | Ashen Vapors | Spell | Lingering | C | D2 ![]() |
- | - | - | Linger: 5 | Poison damage is increased by 1. | Breathing is for the weak. |
811 | 7 | Assault Battery | Structure | Artillery | U | E4 ![]() |
4 | 2 | 3 | Ranged attack, Surge: X other random structures you control have their Countdown decreased by 2. | "Hit them hard. Harder! More! Boom!" - Enryk, Machine Maker | |
198 | 1 | Atrophy | Spell | C | D1 ![]() |
- | - | - | Target unit's Attack is set to 0 until its next attack. It cannot be increased during this time. | It usually takes longer. | ||
207 | 4 | Automata Forge | Structure | Forge | R | E3 ![]() |
0 | 3 | 4 | Instead of attacking, Automata Forge summons a Gun Automaton on an adjacent tile. Pay 3 Energy to decrease Countdown by 1. | Kadum... pssht! | |
272 | 5 | Baleful Witch | Creature | Human, Mystic | R | D3 ![]() |
2 | 2 | 2 | Ranged attack | When Baleful Witch comes into play, any Curses on creatures in play are triggered. | Her power is drawn from the purest spite. |
346 | 6 | Banner of Ordinance | Structure | Totem | U | O1 ![]() |
0 | 1 | 3 | When Countdown is 0, you may sacrifice Banner of Ordinance to destroy all Lingering spells and heal adjacent units by 1. | Unlawful spellcasting will be punished! | |
786 | 7 | Battle Dance | Spell | U | E4 ![]() |
- | - | - | Target creature and connected creatures have their Countdown reduced by 1. | "Qorran waltzes are played in thunderclap." - Reaver proverb | ||
16 | 2 | Bear Paw | Enchantment | C | G2 ![]() |
- | - | - | Enchanted unit gets +2 Attack and +2 Health. When Bear Paw comes into play, enchanted unit's Countdown is increased by 1. | The gods saw fit to give it strong limbs and a mellow temperament. | ||
189 | 1 | Beast Rat | Creature | Beast, Rat | C | G1 ![]() |
1 | 2 | 2 | "Oh look how big they are compared to those in the city!" - Ihrbraman, Creature Collector | ||
259 | 4 | Beetle Stone | Structure | Totem | C | D1 ![]() |
0 | - | 3 | Unstable 2 | When another Beetle Stone comes into play, 2 damage is dealt to a random opponent idol. Beetle Stone is then placed at the top of your library. | The beetles were extremely popular once. |
217 | 4 | Berserker | Creature | Human, Kinfolk | U | G5 ![]() |
4 | 2 | 5 | Regeneration 1 | When Berserker takes damage, Berserker's gets +1 Attack. | "No. We only fight for Kav." - Halm, Berserker. |
17 | 1 | Binding Root | Enchantment | C | G1 ![]() |
- | - | - | Enchanted unit's Move is decreased by 2. | There's no better ally than the ground beneath your enemies. | ||
69 | 1 | Bitter Root | Structure | Wall | C | D1 ![]() |
0 | - | 3 | Poisonous | "Sure, there's plenty to eat in the swamps. Shame it's all poisoned." - Gundar, Marsh Guide | |
268 | 5 | Blade Husk | Creature | Undead | C | D2 ![]() |
5 | 3 | 2 | Dominion: Relentless | Created to kill without remorse. | |
809 | 7 | Blast Automaton | Creature | Automaton | U | E5 ![]() |
2 | 2 | 4 | Ranged attack, Armor 2 | When Blast Automaton damages an opponent unit in combat, adjacent units are dealt 1 physical damage. | Nobody knows for sure, but some say each houses a tiny Piddlejack. It's probably nonsense. |
138 | 3 | Blast Strike | Enchantment | U | E1 ![]() |
- | - | - | When enchanted creature deals damage, units adjacent to its target are dealt 1 magic damage. | "Needs more brutal." - Arran, Machine Priest | ||
64 | 3 | Blessing of Haste | Spell | U | O1 ![]() |
- | - | - | Target unit's Countdown is decreased by 1. | A little bit of speed can make all the difference. | ||
168 | 2 | Blightbearer | Creature | Human | U | D4 ![]() |
3 | 2 | 4 | Blightbearer takes 1 poison damage before attacking. When Blightbearer is destroyed, all creatures on the same row become poisoned. | In this army, illness is no excuse. | |
264 | 5 | Blightseed | Spell | R | D3 ![]() |
- | - | - | Target creature you control has its Countdown increased by 2. If it is still on the board at the beginning of your next turn, draw 2 scrolls and increase current Decay by 2. | "Take two of these and come see me tomorrow." - Yon, Witch Doctor | ||
147 | 1 | Blind Rage | Spell | Destruction | U | E4 ![]() |
- | - | - | Target creature deals magic damage equal to its Countdown to adjacent units. Its Countdown is then increased by 1. | When you're seeing red, friends and foes look the same. | |
104 | 3 | Bloodboil | Enchantment | C | G2 ![]() |
- | - | - | Replenish | When enchanted unit takes damage, it gets +2 Attack. | AURRGH... YOU... I... KILL RAAAHH!! | |
252 | 4 | Bloodline Taint | Spell | R | D2 ![]() |
- | - | - | Target unit, and other units on the same side that share a subtype, get Curse 1. | A cruel legacy. | ||
269 | 5 | Bog Hound | Creature | Beast | C | D2 ![]() |
2 | 2 | 3 | Dominion: +3 Attack | Playing fetch is far more interesting when there are multiple limbs to choose from. | |
152 | 1 | Bombard | Spell | R | E3 ![]() |
- | - | - | Ranged or Lobber units on target tile and adjacent tiles have their Countdown decreased by 2. | FIRE AT WILL! | ||
285 | 5 | Boom Reaver | Creature | Human, Reaver | C | E3 ![]() |
3 | 2 | 3 | Ranged attack | "Why's he carrying a ship's cannon?" - Ihrbraman, Creature Collector | |
854 | 7 | Border Treaty | Spell | Lingering | U | O2 ![]() |
- | - | - | Linger: 6 | Non-Order Human creatures you control have +2 Attack. | Although mostly short-lived, a succession of treaties followed the end of the rebellion. It's as yet unclear who stands to gain the most from them. |
293 | 5 | Bountiful Times | Spell | U | G2 ![]() |
- | - | - | Summon a Bunny on target tile. Other Bunnies have their Countdown decreased by 2. | "But... there were only a handful yesterday!" | ||
183 | 3 | Brain Lice | Enchantment | Destruction | U | D3 ![]() |
- | - | - | Enchanted creature becomes poisoned. When it is destroyed, draw 1 scroll. | Scratch all you want. The itch is in your head. | |
212 | 4 | Breaker | Creature | Human, Kinfolk | R | G3 ![]() |
3 | 2 | 3 | When Breaker deals damage, it gets +1 Attack and +1 Health. | Where Breakers go, only twigs remain. | |
22 | 3 | Brother of the Wolf | Creature | Human, Kinfolk | C | G4 ![]() |
3 | 2 | 4 | When Brother of the Wolf's Countdown is 0, you may increase Countdown by 2 to summon a Ragged Wolf on an adjacent tile. | Befriending wolves isn't hard. Failure, however, can be costly. | |
335 | 6 | Budding Retreat | Spell | Lingering | U | G3 ![]() |
- | - | - | Linger: 6 | When a creature comes into play, increase owner's current Wild by 1. | Only the Earthborn ever set foot in the Vaettr glades of Khaile. |
375 | 6 | Budding Vaettr | Creature | Vaettr | R | G3 ![]() |
1 | 2 | 3 | When a Beast comes into play on your side, increase current Growth by 1. | A Caller's best friend. | |
129 | 2 | Bunny | Creature | Beast, Bunny | U | G1 ![]() |
0 | 3 | 1 | If Bunny's Attack is 0, it will summon another Bunny in an adjacent tile instead of attacking. | Cute, crafty, and quick to procreate. | |
27 | 2 | Burn | Spell | Destruction | U | E4 ![]() |
- | - | - | Deal 3 magic damage to target unit. If that unit is destroyed, draw 1 scroll. | "If you can't handle the fire, cool yourself in the kettle." - Old machine priest saying | |
23 | 2 | Callback | Spell | C | O3 ![]() |
- | - | - | Target unit you control is returned to your hand, and your current Order is increased by the unit's cost. | Everyone deserves a second chance. | ||
231 | 4 | Caller's Bane | Enchantment | U | O2 ![]() |
- | - | - | When enchanted unit deals damage to an idol during combat, other idols on that side are dealt 1 damage. | Each idol is strongly linked to its Caller. | ||
776 | 7 | Canister Automaton | Creature | Automaton | U | E2 ![]() |
2 | 2 | 3 | When Canister Automaton is destroyed in melee combat, its attacker is dealt 3 physical damage. | "It explodes." - Grahm, Animator | |
68 | 2 | Cannon Automaton | Creature | Automaton | U | E6 ![]() |
5 | 2 | 5 | Ranged attack, Armor 1 | wrrr wrrr clunk phssssht BwoooOOOM wrrr wrrr | |
256 | 4 | Cannonetta | Creature | Human, Tribesman | R | E3 ![]() |
2 | 2 | 3 | Piercing, Ranged attack | "T- the bullet went through clean. I'll be fine." - Aru, now deceased | |
338 | 6 | Caravans of the Expanse | Spell | Lingering | U | O2 ![]() |
- | - | - | Linger: 5, Dominion: Units you control have +1 Attack | Other Dominion traits are active. | The Imperial Logisticians are the true warriors of the Empire. |
24 | 1 | Catapult of Goo | Structure | Artillery | C | E2 ![]() |
1 | 2 | 4 | Lobber: 4 tiles | Units attacked by Catapult of Goo have their Countdown increased by 2. | "I don't know if the piddlejacks are drivers or parasites on that infernal machine." - Ihrbraman, Creature Collector |
314 | 5 | Cay, Royal Envoy | Creature | Human | R | O8 ![]() |
6 | 2 | 7 | Unique, Dominion: Ward | At the end of your turn, if an opponent unit was destroyed in combat, draw 1 scroll. | "The sharpest mind I know. Wasted on war without surcease." - Aos, Royal Scribe |
26 | 3 | Champion Ring | Enchantment | C | G2 ![]() |
- | - | - | Enchanted unit gets +2 Attack. | Hard to earn, even harder to carry. | ||
160 | 3 | Charge Coil | Structure | Totem | C | E3 ![]() |
0 | 1 | 3 | When Charge Coil attacks, a random opponent unit is dealt 1 physical damage. | "This is extremely annoying." - Arhart, Mire Master | |
336 | 6 | Clandestine Orchard | Spell | Lingering | U | G1 ![]() |
- | - | - | Linger: 5 | When a creature comes into play, another random creature on the same side has its Countdown decreased by 1. | The Jarls alone know which orchards host the council. |
153 | 2 | Clock Library | Structure | Totem | C | E4 ![]() |
0 | 4 | 5 | When Clock Library's Countdown becomes 0, it's destroyed and you draw 3 scrolls. | Tick. Tick. Tick. Tick... | |
199 | 2 | Cluster Hex | Spell | U | D5 ![]() |
- | - | - | All units on target tile and adjacent tiles get Curse 2. | Curse upon you, and your children, and their children for seven generations. | ||
149 | 1 | Concentrate Fire | Enchantment | U | E3 ![]() |
- | - | - | Target Ranged or Lobber unit makes an extra attack after its next attack. | Double the fire, double the fun. | ||
818 | 7 | Consolidator Niara | Creature | Human | R | G6 ![]() |
4 | 2 | 5 | Unique, Relentless | When you play a creature scroll with a subtype not on your side, creatures you control get +1 Attack until end of turn. | The Consolidator alone can summon the Jarls to council. |
813 | 7 | Controlled Lightning | Spell | C | E2 ![]() |
- | - | - | Target unit you control makes a ranged attack, dealing physical damage equal to its Countdown. | When they least expect it... that's when lightning strikes. | ||
66 | 2 | Copper Automaton | Creature | Automaton | C | E1 ![]() |
4 | 1 | 2 | Copper Automaton is destroyed after attacking. | Explosively cute. | |
785 | 7 | Coronation | Enchantment | R | O8 ![]() |
- | - | - | Enchanted creature you control has its base Countdown set to 1, and gets +6 Attack and +6 Health. When enchanted creature is destroyed, all idols you control are destroyed. | Now crowned Queen-Empress, Caera had Cay deliver unity to the Empire. | ||
794 | 7 | Corpse Strider | Creature | Human, Mystic | U | D2 ![]() |
2 | 2 | 1 | When an Undead you control is destroyed, Corpse Strider's Attack and Health are increased by 1. | "About one in every thousand husks is actually still breathing. Those are the ones to look out for." - Jamra, Expedition Leader | |
799 | 7 | Corpse Theft | Enchantment | R | D4 ![]() |
- | - | - | When enchanted creature is destroyed, an Undead copy of that creature is summoned on a random tile on your side. | "That one's mine." - Nuru, Flesh-seamstress | ||
271 | 5 | Corpus Collector | Creature | Human | U | D4 ![]() |
4 | 2 | 3 | When Corpus Collector destroys a creature, summon a Husk with 2 Countdown on an adjacent tile. | "Alas, this one's no good. Not enough arms." - Orren, Corpus Collector | |
236 | 4 | Corrode | Spell | R | E3 ![]() |
- | - | - | Units deal double damage to idols until end of turn. If a unit destroys an idol this turn, draw 1 scroll. | Even the Machines know heresy. | ||
78 | 3 | Crimson Bull | Spell | C | G3 ![]() |
- | - | - | Units you control get +2 Attack until end of turn. | Drink, and take flight! | ||
211 | 4 | Crone | Creature | Human, Kinfolk | U | G3 ![]() |
0 | 3 | 3 | Crone does not attack. When Crone is destroyed in combat, the attacking unit is destroyed. | "Grandma in the front. The hag's time is up." - Halm, Berserker | |
125 | 2 | Crossbowman | Creature | Human, Soldier | C | O1 ![]() |
4 | 3 | 2 | Ranged attack | Locked, loaded, and lying in wait... | |
15 | 1 | Crown of Strength | Enchantment | U | O2 ![]() |
- | - | - | Enchanted unit gets +1 Attack and +2 Health, and counts as a Knight. | The power of kings, imbued through discarded headwear. | ||
290 | 5 | Culling the Flock | Spell | R | G2 ![]() |
- | - | - | Sacrifice target Beast. Other Beasts you control have their Attack increased by that unit's Attack until end of turn, and become fully healed. | The laws of beasts are harsh. | ||
276 | 5 | Cursed Presence | Spell | C | D2 ![]() |
- | - | - | Target unit gets Curse 3. | "The nearby plants withered, and the birds fell silent. No one dared approach." | ||
200 | 3 | Cursemonger | Creature | Human | U | D4 ![]() |
3 | 2 | 4 | Ranged attack | When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit Curse 2. | "Needles and bones, my darling, that's my trade." |
180 | 1 | Damning Curse | Spell | Destruction | R | D4 ![]() |
- | - | - | Taxing 1 | Destroy target creature. Units you control are dealt 1 magic damage. | When someone else is paying, who cares about the price? |
133 | 4 | Darkstrike | Spell | Destruction | U | E4 ![]() |
- | - | - | Deal 2 magic damage to target unit. If that unit is destroyed, increase Decay by 1. | When darkness envelops, life abandons. | |
30 | 3 | Death Cap Berserk | Enchantment | R | G3 ![]() |
- | - | - | When Death Cap Berserk comes into play, and at the beginning of its turns, enchanted creature's Countdown is decreased by 2 and it is dealt 1 magic damage. | "I love music. Especially wardrums." - Harald, Berserker | ||
797 | 7 | Deathly Grasp | Spell | C | D2 ![]() |
- | - | - | Target creature gets Slayer until end of turn. | A blow that leaves no bruises. | ||
116 | 3 | Decimation | Spell | Destruction | R | O3 ![]() |
- | - | - | Units on target row are dealt 1 magic damage. Opponent's idol on that row is dealt 2 damage. | One by one by one they fall, and now we've reached the Cobalt Hall... | |
109 | 1 | Desert Memorial | Structure | Memorial | C | O3 ![]() |
0 | - | 3 | When Desert Memorial is destroyed, increase Energy by 1. | Breakers against the eroding waves of time. | |
146 | 3 | Desperation | Spell | C | E2 ![]() |
- | - | - | Target creature gets +2 Attack until end of turn for each opponent unit on the same row. It is then dealt 1 magic damage. | Many a conqueror have been surprised by the ferocity of desperate defenders. | ||
32 | 3 | Destroyer | Structure | Artillery | U | E4 ![]() |
2 | 1 | 4 | Lobber: 4 tiles | About to dodge? It's too late! | |
158 | 2 | Divine Mark | Enchantment | U | O2 ![]() |
- | - | - | When enchanted creature is destroyed, it is returned to owner's hand. If it was destroyed by damage from another unit, that unit is returned to its owner's hand. | "Let's try that again." - Lord Ungstram, Royal Strategist | ||
795 | 7 | Doomteller | Structure | Totem | R | D4 ![]() |
0 | 4 | 4 | When Doomteller's Countdown becomes 0, opponent idols take 2 damage. | "No rush. Their demise is inevitable." | |
192 | 3 | Draining Mist | Spell | U | D3 ![]() |
- | - | - | All opponent units with Countdown 1 or less have their Countdown increased by 2. | "Wait, I have an idea!" - Nuru, Flesh-seamstress | ||
33 | 3 | Druid Burial Ground | Structure | Wall | U | G3 ![]() |
0 | - | 5 | At the beginning of your turn, adjacent units are healed by 1. | "I once saw two cats fighting next to such a monument. The fight lasted a week, then they starved to death." - Ihrbraman, Creature Collector | |
45 | 3 | Dryadic Power | Enchantment | U | G1 ![]() |
- | - | - | Enchanted creature gets +1 Attack and +3 Health, and its Move is decreased by 1. | The strength of a tree with the resolve of a rock. | ||
121 | 3 | Ducal Infantryman | Creature | Human, Soldier | C | O2 ![]() |
1 | 2 | 3 | Other creatures you control on the same row have +1 Attack. | Strength in numbers. | |
122 | 3 | Ducal Skirmisher | Creature | Human, Soldier | C | O4 ![]() |
3 | 2 | 4 | Relentless | Slice and dice! | |
123 | 3 | Ducal Spearman | Creature | Human, Soldier | C | O4 ![]() |
1 | 2 | 4 | Spiky 3 | If you bait them, they will come. | |
205 | 4 | Dust Runner | Creature | Human, Tribesman | C | E1 ![]() |
1 | 2 | 2 | Ranged attack | When Dust Runner deals damage to a creature with 3 or less Health, that creature is destroyed. | "Kinfolk make for great target practice." - Sarh, Dust Runner |
255 | 4 | Eager Scryer | Creature | Human, Mystic | C | D3 ![]() |
1 | 1 | 3 | If Eager Scryer's Countdown is 2 or more at the end of your turn, draw 1 scroll. | "I deal in confusion. I buy it from you, and sell it to your enemy." - Isurd, Scryer | |
784 | 7 | Eager to Battle | Spell | Lingering | R | G3 ![]() |
- | - | - | Linger: 3 | Creatures with base Attack 2 or less come into play with Haste. | Early bird gets the worm. Hasty hunter gets the bird. - Kinfolk saying |
303 | 5 | Earthbond | Enchantment | C | G2 ![]() |
- | - | - | Magic resistance 2 | Enchanted unit gets +2 Health. | The Earthborn don't budge. | |
788 | 7 | Earthboon | Enchantment | R | G2 ![]() |
- | - | - | Enchanted unit gets +2 Attack for each Lingering spell in play. Whenever a Lingering spell is played, enchanted unit's Countdown is decreased by 1. | Revel in the magic while it lasts. | ||
372 | 6 | Earthborn Keeper | Creature | Human | C | G3 ![]() |
0 | 1 | 3 | When a unit comes into play on your side, Earthborn Keeper gets +1 Attack until end of turn. | Two is company, three is a horde. | |
302 | 5 | Earthborn Mystic | Creature | Human, Mystic | U | G3 ![]() |
2 | 2 | 3 | Enchanted creatures you control have +1 Attack. When Earthborn Mystic's Countdown is 0, you may reset its Countdown to draw an enchantment scroll. If you do, Earthborn Mystic is dealt 1 pure damage. | ||
376 | 6 | Earthen Mirth | Enchantment | C | G4 ![]() |
- | - | - | Enchanted unit gets +4 Attack. | Weapons mean nothing. Motivation is everything. | ||
778 | 7 | Earthen Splendour | Spell | C | G2 ![]() |
- | - | - | Enchanted units you control get +1 Attack and +2 Health. | A blessing, woven into the humming earth and the keening winds. | ||
291 | 5 | Earthen Testament | Spell | U | G2 ![]() |
- | - | - | Enchanted units you control have their Countdown decreased by 2. | Few can best the Kinfolk on their own soil. | ||
284 | 5 | Echomaton | Creature | Automaton | U | E4 ![]() |
1 | 2 | 3 | When an opponent plays a spell, Echomaton gets +2 Attack. When Echomaton is destroyed, if Attack is 3 or more, increase Energy by 1. | The perfect pet for a priest. | |
260 | 5 | Eclipse | Spell | U | D1 ![]() |
- | - | - | All your current resources are converted into Decay. | "And then, all over the realm, it was dark..." | ||
134 | 4 | Efficiency | Spell | U | O1 ![]() |
- | - | - | Target unit gets +2 Attack until end of turn. If that unit destroys another unit this turn, increase Energy by 1. | The best discipline conserves energy. | ||
361 | 6 | Effigy of the Queen | Structure | Totem | C | O2 ![]() |
0 | - | 4 | Units adjacent to Effigy of the Queen have Magic resistance 2. | The Queen protects! | |
13 | 1 | Elan Vital | Enchantment | C | G1 ![]() |
- | - | - | Regeneration 2 | Heal faster than you hurt and you'll keep fighting forever. | ||
317 | 5 | Electrify | Spell | Destruction | C | E3 ![]() |
- | - | - | Each structure you control makes a ranged attack dealing 2 physical damage. | "Let's see what happens if we connect these two." -Arran, Machine Priest | |
80 | 2 | Ember Bonds | Enchantment | Destruction | U | E3 ![]() |
- | - | - | Enchanted unit is dealt 3 magic damage before attacking. | It's inevitable. | |
81 | 3 | End of Reason | Spell | Destruction | R | E3 ![]() |
- | - | - | Sacrifice all units you control with a non-zero Countdown. Each unit sacrificed this way deals 2 magic damage to opponent units on the same row. | "You served me well as soldiers. Now serve me as projectiles!" - Arran, Machine Priest | |
182 | 1 | Energy Siphon | Enchantment | U | D2 ![]() |
- | - | - | When Energy Siphon comes into play, increase current Energy by 3. Enchanted creature gets -1 Attack and -1 Health. | Resources are everywhere. It's just a matter of extraction. | ||
135 | 4 | Erode | Spell | U | G1 ![]() |
- | - | - | Target structure is dealt 2 magic damage. Increase Decay by 1. | From life, destruction. From ashes, life. | ||
56 | 2 | Essence Feast | Spell | R | G4 ![]() |
- | - | - | Idols you control are healed by 1. Beasts get +2 Attack until end of turn. Draw 1 Beast. | Just like love, it can heal and hurt. | ||
798 | 7 | Essence Garb | Enchantment | C | D2 ![]() |
- | - | - | Dominion: +2 Attack and +2 Health. | Enchanted creature gets +1 Attack and +1 Health. | Fashion that grows on you. | |
60 | 1 | Eternal Statue | Structure | Wall | C | G2 ![]() |
0 | - | 4 | Regeneration 1 | It's said some sculptors infuse their work with a life of its own. | |
320 | 6 | Eternal Sword | Enchantment | R | O3 ![]() |
- | - | - | Enchanted creature gets +2 Attack. When enchanted creature is destroyed, a random adjacent creature gets Eternal Sword. | This weapon was passed down through generations. It never leaves the battlefield. | ||
82 | 3 | Ether Pump | Structure | Totem | U | E4 ![]() |
0 | 3 | 5 | When Ether Pump attacks, opponent's units are dealt 1 physical damage. | "I know what it looks like! Trust me. A few of these will win any siege." - Arran, Machine Priest | |
812 | 7 | Excogitator | Structure | Forge | R | E6 ![]() |
0 | 3 | 5 | Unique | Instead of attacking, Excogitator summons a Scout Automaton on an adjacent tile. Pay 3 Energy to decrease Countdown by 1. | |
801 | 7 | Expedition Guard | Creature | Human | C | O3 ![]() |
2 | 2 | 4 | Expedition Guard has +1 Attack for each non-Human creature your opponent controls. | "Don't worry. I'll keep any assailants at bay." - Garthe, Expedition Guard | |
827 | 7 | Expurgator | Creature | Human, Mystic | C | D3 ![]() |
3 | 2 | 2 | When Expurgator comes into play, any enchantments on its row are destroyed. | There was a crackle in the air as the torch purged the air of miasmic dust. There could be no neglect, lest the entire convoy were to fungify. | |
821 | 7 | Extractor Device | Enchantment | C | E3 ![]() |
- | - | - | Pillage: Increase Energy by 1. | "This is absolutely awesome! It's... great!" - Owin, Machine Operator | ||
89 | 2 | Eye of Eagle | Spell | C | G1 ![]() |
- | - | - | Draw 1 creature scroll. | Strategy is nothing if you're blind. | ||
93 | 2 | Faith Blessing | Spell | C | O2 ![]() |
- | - | - | Target unit you control takes 2 magic damage. Your opponent's idol on that row is dealt 2 damage, and your idol is healed by 2. | "It's an immense honor. Be grateful for it." - Pater Brecht | ||
103 | 2 | Faith Chains | Enchantment | R | O2 ![]() |
- | - | - | When enchanted creature is destroyed, Faith Chains deals 1 damage to opponent idols. | "The chains weigh heavier on them, my son." - Pater Brecht | ||
209 | 4 | Faith Duty | Enchantment | C | O2 ![]() |
- | - | - | Enchant unit you control. At the end of each of its turns, enchanted unit is dealt 1 pure damage, and opponent units on that row get their Countdown increased by 1. | Willingly, but not wisely. | ||
806 | 7 | Favored | Enchantment | R | O3 ![]() |
- | - | - | Dominion: Enchanted unit's Attack is increased by 5. | Enchanted unit gets +2 Health. | After years on the Arren Cape, Cay came to Southport. She stayed but a day, then left with a loyal army. | |
385 | 6 | Feedback Jolt | Spell | Destruction | C | E3 ![]() |
- | - | - | Each opponent unit is dealt 2 magic damage per attached enchantment. | "Magic makes an excellent conduit." - Amhan, Machine Master | |
29 | 1 | Fertile Soil | Spell | R | G4 ![]() |
- | - | - | Sacrifice target creature you control and draw 3 scrolls. | The Kinfolk don't mourn their dead; nature doesn't waste life. | ||
270 | 5 | Festering Freak | Creature | Beast, Masked | C | D3 ![]() |
2 | 2 | 3 | Poisonous | Sometimes, the Masked get it wrong. | |
333 | 6 | Fields of Strife | Spell | Lingering | C | O2 ![]() |
- | - | - | Linger: 4 | All Knights have their Attack increased by the number of friendly units on the same row. | "So many crows!" - Ihrbraman, Creature Collector |
214 | 4 | Fierce Tactics | Spell | R | G3 ![]() |
- | - | - | Your melee creatures become Relentless until end of turn. Opponent ranged units get Curse 1 until end of turn. | "They have the weapons, but we have the will!" - Halm, Berserker | ||
334 | 6 | Fjords of Vigor | Spell | Lingering | C | G2 ![]() |
- | - | - | Linger: 4 | Units you control costing 3 or less have +1 Attack. | The mystics have long understood the exceptional properties of the stream. |
234 | 4 | Fleetness | Enchantment | R | O2 ![]() |
- | - | - | Enchanted unit's base Countdown is decreased by 1. | Faster is better than Stronger. | ||
352 | 6 | Flesh Animator | Creature | Human, Mystic | U | D4 ![]() |
3 | 2 | 4 | When Flesh Animator's Countdown becomes 0, Undead creatures you control have their Countdown decreased by 1. | The Mudo seek out animators even before they die, to make sure they're well cared for. | |
36 | 2 | Flip | Spell | Displacement | U | O2 ![]() |
- | - | - | Move target opponent unit to another tile on the same side. | A shift in perspective isn't always a good thing. | |
71 | 1 | Focus | Spell | C | O1 ![]() |
- | - | - | Target creature gets +3 Attack until end of turn. | If it's worth killing, kill it good! | ||
340 | 6 | Fodder Pit | Spell | Lingering | C | E2 ![]() |
- | - | - | Linger: 5 | All units with Pillage have +2 Attack. | A flock that eats together, stays together. |
344 | 6 | Forbidden Ruins | Spell | Lingering | U | D3 ![]() |
- | - | - | Linger: 5 | All non-combat damage against idols is increased by 1. | Callers tread lightly where magic falters. |
84 | 2 | Frost Gale | Spell | Destruction | C | G2 ![]() |
- | - | - | Deal 1 magic damage to all units. | Bad weather is a great weapon. If only you could aim it. | |
37 | 1 | Frost Wind | Spell | U | O2 ![]() |
- | - | - | Units on target tile and adjacent tiles have their Countdown increased by 1. | Packing an extra blanket is always good. Or five, if you're heading north. | ||
91 | 1 | Frostbeard | Creature | Human, Kinfolk | C | G3 ![]() |
6 | 3 | 2 | When Frostbeard is destroyed during your opponent's turn, units you control get +2 Attack until end of your next turn. | An honorable death is not to be mourned; it's a blessing. | |
277 | 5 | Fulmination Conduit | Structure | Totem | U | E3 ![]() |
0 | 2 | 4 | Fulmination Conduit counts up instead of down at the beginning of its turn. You may sacrifice it to add its Countdown to your current Energy. | ||
248 | 4 | Fungify | Enchantment | R | D2 ![]() |
- | - | - | Enchanted creature gets +5 Health, and its base Countdown is increased by 1. | "Nightmarish stuff, but damn, it works." - Isurd, Scryer | ||
77 | 3 | Fury | Spell | U | E3 ![]() |
- | - | - | All units have their Countdown decreased by 1. | Fanning the flames of battle. | ||
280 | 5 | Gallant Defender | Creature | Human | C | O4 ![]() |
1 | 2 | 4 | As long as you have no more units than your opponent, Gallant Defender has Armor 2. | "Hold the walls! Protect your own!" - Cay, Royal Envoy | |
796 | 7 | Gloomstone Treaty | Spell | Lingering | U | D2 ![]() |
- | - | - | Linger: 5 | When a non-Decay creature you control is destroyed during your opponent's turn, summon a Revenant in its place. | One does not lightly sign a treaty with the artifacts of Ilmire. |
117 | 3 | God Hand | Spell | R | G8 ![]() |
- | - | - | Units you control get +2 Attack until end of turn, and have their Countdown decreased by 2. | Howl for the gods! | ||
83 | 1 | Golem Skin | Enchantment | C | E2 ![]() |
- | - | - | When Golem Skin comes into play, enchanted creature gains Attack and Health equal to the number of structures you control. Structures you control take 1 magic damage. | When you wear machines, laundry day is your greatest worry. | ||
368 | 6 | Grave Gruel | Spell | U | E2 ![]() |
- | - | - | Surge: Your current Wild is increased by X. | Foul and fetid with a hint of nausea. | ||
4 | 1 | Gravehawk | Creature | Human | U | G2 ![]() |
1 | 2 | 3 | Relentless | Gravehawk gets +1 Attack for each Gravelock you control. | "Mom always said I'd end up in bad company. If she only knew..." - Ryssa, Gravehawk |
339 | 6 | Gravelock Burrows | Spell | Lingering | R | E2 ![]() |
- | - | - | Linger: 8 | When a Gravelock you control is dealt damage, your other Gravelocks get +1 Attack until end of your turn. | Like poking a stick in a bee's nest. |
1 | 3 | Gravelock Elder | Creature | Gravelock | R | E5 ![]() |
4 | 2 | 5 | Ranged attack | Other Gravelocks you control have +1 Health. | Gravelocks look up to their elders... literally. |
364 | 6 | Gravelock Freak | Creature | Gravelock | U | E6 ![]() |
3 | 2 | 6 | When another Gravelock you control takes damage, Gravelock Freak's Countdown is decreased by 1. | Stone teeth, metal maw.
Rend limb, bone gnaw. | |
365 | 6 | Gravelock Guard | Creature | Gravelock | C | E2 ![]() |
2 | 2 | 3 | Pillage: A random opponent unit is dealt 1 physical damage. | They are the origin of the saying "I smell trouble." | |
130 | 3 | Gravelock Outcast | Creature | Gravelock | C | E3 ![]() |
3 | 2 | 3 | Pay 1 Growth to fully heal Gravelock Outcast. | "Cast out from gravelock society? Wow, that's some feat." - Siani, Dyrran Historian | |
2 | 3 | Gravelock Raider | Creature | Gravelock | C | E1 ![]() |
1 | 2 | 2 | Relentless | You can handle one or two, but before you know it, they're everywhere. | |
38 | 2 | Great Wolf | Creature | Beast, Wolf | R | G5 ![]() |
3 | 2 | 5 | Relentless | Great Wolf gets +1 Attack for each other Wolf you control. | The beasts have legends too. |
175 | 3 | Grisly Graft | Enchantment | R | D3 ![]() |
- | - | - | Enchant creature you control. When Grisly Graft comes into play, sacrifice adjacent creatures. Enchanted creature gains Attack and Health equal to the number of creatures sacrificed. | Great needlework! | ||
337 | 6 | Grounds of the Fallen | Spell | Lingering | C | O3 ![]() |
- | - | - | Linger: 5 | All Humans have +1 Attack and Magic resistance 1. | The only flowers here, are either bone white, or blood red. |
96 | 2 | Gun Automaton | Creature | Automaton | C | E2 ![]() |
2 | 2 | 3 | Ranged attack | A special kind of turtle. | |
373 | 6 | Gusty Izulr | Creature | Beast | C | G6 ![]() |
5 | 2 | 6 | Flying | "Relationship to Nogs unknown. Both have feathers." - Ihrbraman, Creature Collector | |
343 | 6 | Halls of Oum Lasa | Spell | Lingering | R | D6 ![]() |
- | - | - | Linger: 4 | At the beginning of your turn, sift 3 random scrolls from your discard pile, and draw 1 of them. | No rule in the Sanctuary, but Oum Lasa rule. |
172 | 2 | Harvester | Creature | Masked, Undead | R | D3 ![]() |
8 | 5 | 4 | Relentless | Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1. | We've learnt to live, and die, with the Harvesters. |
118 | 2 | Hellspitter Mortar | Structure | Artillery | R | E3 ![]() |
5 | 2 | 6 | Lobber: 1 tile | Attacks a randomly selected tile on opponent's board. | Aim? With enough power you don't need aim. |
92 | 3 | Heritage | Enchantment | U | O3 ![]() |
- | - | - | When enchanted unit you control is destroyed, draw 2 scrolls. | "This way your life, or death, won't be a complete waste." - Lord Ungstram, Royal Strategist | ||
202 | 1 | Hex Marks | Enchantment | C | D1 ![]() |
- | - | - | Idol strike 3 | It's not just about looks. | ||
300 | 5 | Hired Marksman | Creature | Human | U | E4 ![]() |
3 | 3 | 4 | Ranged attack | When Hired Marksman's Countdown is 0, you may reset its Countdown to deal 3 physical damage to target creature. | "I aim for your heart." |
281 | 5 | Hired Smuggler | Creature | Human | U | E2 ![]() |
2 | 2 | 2 | Ranged attack, Pillage: Draw 1 structure scroll. | "Got your parts, ahyup." | |
74 | 3 | Honorable General | Creature | Human, Knight | R | O6 ![]() |
4 | 3 | 6 | When Honorable General's Countdown becomes 0, adjacent units have their Countdown decreased by 2. | Time and again, he has brought victory. The Empire's reward is war. | |
101 | 2 | Horn of Ages | Spell | C | O1 ![]() |
- | - | - | Opponent units have their Move decreased by 1 until end of their turn. | You're thankful for surviving battles past, until you crumble under the weight of the memories. | ||
855 | 7 | Hunter's Treaty | Spell | Lingering | U | G2 ![]() |
- | - | - | Linger: 3 | If you control creatures from multiple factions, creatures you control have +2 Attack. | Sometimes, kinship reaches further than family. |
163 | 3 | Husk | Creature | Undead | C | D1 ![]() |
3 | 3 | 2 | Hollow, haggard, happy to help. | ||
18 | 1 | Hymn | Spell | U | G1 ![]() |
- | - | - | Units on target tile and adjacent tiles are healed by 3. | Music for those who can't dance. | ||
115 | 2 | Illthorn | Structure | Wall | C | G2 ![]() |
0 | - | 4 | Spiky 1 | "Look, Barbra. Wires!" - Ihrbraman, Creature Collector | |
114 | 2 | Illthorn Seed | Enchantment | U | G1 ![]() |
- | - | - | Spiky 1 | When enchanted unit you control is destroyed, summon an Illthorn in its place. | This corpse brings its own flowers to the funeral. | |
196 | 3 | Ilmire Hunter | Creature | Human | R | D4 ![]() |
2 | 2 | 4 | Slayer | Like the mire, Hunters kill without mercy. | |
195 | 2 | Ilmire Rot Eater | Creature | Beast | C | D3 ![]() |
3 | 2 | 3 | When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health. | Corpses are surprisingly nutritious. | |
244 | 4 | Ilmire Tribesman | Creature | Human | C | D2 ![]() |
2 | 3 | 4 | Fighting for their kin, alive or dead. | ||
166 | 3 | Ilmire Witch Doctor | Creature | Human | R | D6 ![]() |
4 | 2 | 5 | Ranged attack | When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a Husk is summoned in its place. | "I can't promise you eternal life, but I can keep you standing." |
157 | 3 | Imperial Resources | Spell | R | O7 ![]() |
- | - | - | Draw 2 scrolls. Your idols are healed by 1. Increase Order by 1. | From the furthest reaches of the Empire, they hauled their gear. Now, the time has come to use it. | ||
826 | 7 | Imperial Scepter | Structure | Totem | R | O5 ![]() |
0 | - | 3 | Unique, Resonance: Adjacent units have their Countdown decreased by 1. | On the verge of collapse, the city of Ochre brought to the battlefield the Imperial Scepter. In its shadow, the battle turned. | |
143 | 2 | Incendiaries | Spell | Destruction | C | E3 ![]() |
- | - | - | Deal 3 magic damage to all opponent structures. | It's raining cats and bombs. | |
3 | 3 | Infected Gravelock | Creature | Gravelock | C | D1 ![]() |
2 | 2 | 2 | Poisonous | Infected Gravelock has Move 0. | "It's seeping out of their god-damn pores." - Lord Ungstram, Royal Strategist |
187 | 3 | Infectious Blight | Enchantment | Destruction | R | D4 ![]() |
- | - | - | When Infectious Blight comes into play, enchanted creature becomes poisoned. If it is destroyed by poison, a random creature on the same side gets Infectious Blight. | The plague does not discriminate. | |
35 | 1 | Inferno Blast | Spell | Destruction | C | E2 ![]() |
- | - | - | Deal 1 magic damage to target tile and adjacent tiles. | The power of ten men in one practical projectile. | |
775 | 7 | Infested Husk | Creature | Undead | C | D2 ![]() |
2 | 3 | 3 | When Infested Husk is destroyed, a random opponent creature becomes poisoned. | "My last expedition to the mire was perilous at best. This is something else entirely." - Jamra, Expedition Leader | |
312 | 5 | Infiltrate | Spell | U | O3 ![]() |
- | - | - | Target unit's Countdown is increased by 2. Draw 1 scroll. | "Create a diversion. I'll snag the map." | ||
345 | 6 | Invocation Sentry | Structure | Totem | U | D3 ![]() |
0 | - | 4 | When a Lingering spell is played, a random opponent idol is dealt 2 damage. | Mask bearers die, but their power lingers. | |
249 | 4 | Ire And Bile | Spell | R | D2 ![]() |
- | - | - | All units get Curse 1 and +1 Attack until end of opponent's turn. | A conflict is easier to start than it is to end. | ||
39 | 1 | Iron Ogre | Creature | Elder | R | E7 ![]() |
8 | 3 | 6 | Relentless, Armor 1 | Step aside or be disintegrated. | |
142 | 2 | Iron Whip | Spell | U | E2 ![]() |
- | - | - | Deal 1 magic damage to target unit. It gets +1 Attack until end of turn, and its Countdown is decreased by 1. | A whip for steel hides. | ||
286 | 5 | Ironclad Reaver | Creature | Human, Reaver | R | E5 ![]() |
4 | 2 | 5 | Pillage: Immune to damage until the beginning of your next turn | "I've always liked brawling. It's my favorite game." - Reaver Khaplan | |
382 | 6 | Irva, Voice of the Dead | Creature | Human | R | D5 ![]() |
2 | 2 | 4 | Unique | When an Undead you control deals damage, Irva makes a ranged attack dealing 2 physical damage. | Haunted by a thousand forgotten voices, she speaks. |
297 | 5 | Jarl Urhald | Creature | Human, Kinfolk | R | G8 ![]() |
6 | 2 | 7 | Unique, Relentless, Inspiring: +2 Attack, Pillage: Urhald's Countdown is set to 0 after attacking. | All Jarls inspire loyalty and courage. Urhald lives it, breathes it. | |
40 | 2 | Junkyard | Structure | Wall | C | G1 ![]() |
0 | - | 3 | Rats you control have +1 Attack and +1 Health. | Rats aren't picky. | |
804 | 7 | Just Conviction | Spell | Lingering | C | O2 ![]() |
- | - | - | Linger: 5 | When a Soldier you control is destroyed, its Attack is added to a random adjacent creature until its next attack. | "My soldiers know what's mine. That's what I like about them." - Queen-Empress Caera |
810 | 7 | Ka Zum Driller | Creature | Human | R | E5 ![]() |
3 | 2 | 3 | Pillage: The damaged idol is destroyed. | "It's made to take on mountains. Magical rocks are nothing, really." - Krys, from Ka Zum | |
50 | 3 | Kabonk | Spell | Destruction | C | O2 ![]() |
- | - | - | Deal 1 magic damage to target unit. Draw 1 scroll. | Ouch! | |
824 | 7 | Keen Warden | Creature | Human, Warden | C | G1 ![]() |
1 | 2 | 2 | Pillage: +3 Attack until next attack. | "We're one with this forest - the birds, the bunnies and the snakes." - Poy Pohi, Grove Warden | |
831 | 7 | Keeper's Pledge | Spell | Lingering | C | G2 ![]() |
- | - | - | Linger: 4 | When a creature comes into play, other creatures on that side get +1 Attack until end of turn. | “Jarl, it is not my duty to fight for you, just to honor the Pledge.” - Aer Lindr, Earthborn Keeper |
41 | 2 | Kinfolk Brave | Creature | Human, Kinfolk | R | G2 ![]() |
2 | 1 | 2 | Braves are eager to prove their worth. The Jarls are happy to let them. | ||
42 | 3 | Kinfolk Jarl | Creature | Human, Kinfolk | R | G7 ![]() |
4 | 2 | 6 | Relentless, Inspiring: +1 Attack | Kinfolk Jarl has +1 Attack for each adjacent creature. | The strength of his people, crushing your people. |
219 | 4 | Kinfolk Ranger | Creature | Human, Kinfolk | C | G2 ![]() |
2 | 2 | 3 | Many of the ghost stories told about the deeper woods can probably be attributed to the stealthy rangers. | ||
75 | 3 | Kinfolk Veteran | Creature | Human, Kinfolk | U | G5 ![]() |
3 | 2 | 3 | Haste | It's tough getting old in this business. | |
119 | 1 | Knight Scholar | Creature | Human, Knight | R | O4 ![]() |
3 | 2 | 4 | When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll. | Knowledge is strength. | |
355 | 6 | Knight Sergeant | Creature | Human, Knight | U | O5 ![]() |
3 | 2 | 5 | When Knight Sergeant's Countdown becomes 0, adjacent Knights have their Countdown decreased by 1. | A single Knight is formidable. An army of Knights is unstoppable. | |
181 | 2 | Languid | Enchantment | U | D2 ![]() |
- | - | - | Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll. | Play nice! | ||
108 | 1 | Law Memorial | Structure | Memorial | C | E2 ![]() |
0 | 2 | 4 | When Law Memorial's Countdown becomes 0, it's destroyed and Order is increased by 1. | You'd think a people so fond of writing would remember the words of their ancestors. | |
43 | 2 | Leeching Ring | Enchantment | U | G1 ![]() |
- | - | - | When enchanted creature deals damage, it is healed by its Attack value. | Search the ponds. Find one and your name is eternal. | ||
59 | 1 | Lifestealer | Creature | Human | U | D5 ![]() |
4 | 2 | 5 | When Lifestealer deals damage, it is healed by 2. | One day he'll pay for these borrowed lives. | |
783 | 7 | Lightning Chest | Spell | Lingering | R | E3 ![]() |
- | - | - | Linger: 5 | Unused Energy is added to your current Energy at the start of your next turn. | Danger, do not touch! |
366 | 6 | Lockling Brood | Creature | Gravelock | C | E4 ![]() |
4 | 1 | 4 | When Lockling Brood is targeted by a spell or enchantment, Lockling Brood is destroyed. | Nasty, numerous and not at all cuddly. | |
162 | 2 | Loyal Darkling | Creature | Human | C | D2 ![]() |
1 | 2 | 2 | Unstable 2 | When Countdown is 0, you may sacrifice Loyal Darkling. | To night, she'll return. |
235 | 4 | Machinated | Enchantment | R | E2 ![]() |
- | - | - | Enchanted creature gets +5 Attack, and its base Countdown is doubled. | Man shall become metal. | ||
148 | 2 | Machination Mindset | Enchantment | U | E2 ![]() |
- | - | - | Enchanted melee creature gets Relentless and +1 Attack. | No doubt, no fear, no thought. | ||
226 | 4 | Machine Chant | Spell | Destruction | R | E5 ![]() |
- | - | - | Deal magic damage to target unit equal to the number of structures you control. Increase Energy by 1. | "It's an odd song for sure. Just wait for the crescendo!" - Arran, Machine Priest | |
258 | 4 | Machine Divinator | Creature | Human, Tribesman | R | E3 ![]() |
0 | 1 | 4 | Machine Divinator does not attack. Structures you control have +1 Health. When Machine Divinator's Countdown becomes 0, a random structure you control has its Countdown decreased by 1. | ||
79 | 1 | Machine Priest | Creature | Human, Tribesman | U | E3 ![]() |
0 | 2 | 4 | Machine Priest does not attack. Structures and Automatons you control have +1 Attack. | Deep within the mountainous assembly halls, the Litany Mechanica is sung day and night. | |
85 | 2 | Magma Pack | Enchantment | U | E2 ![]() |
- | - | - | When Magma Pack comes into play, enchanted unit's Attack is doubled. Enchanted unit is destroyed after attacking. | Don't worry, just push the button when you arrive. | ||
808 | 7 | Magma Thrower | Creature | Human | C | E3 ![]() |
2 | 2 | 3 | Magma Thrower's Attack is increased by your current Energy resource. | If a problem can't be solved with a gallon of molten rock, it's not worth solving. | |
228 | 4 | Magnetizer | Creature | Human, Mystic | U | O2 ![]() |
0 | 1 | 2 | Ranged attack | Any unit hit by Magnetizer gets its Countdown increased by 1. | Power is relative. A sleeping enemy is a harmless enemy. |
279 | 5 | Malevolent Gaze | Spell | C | D2 ![]() |
- | - | - | Target creature's Move is decreased by 2 until end of its turn. It gets Curse 2. | Malice, pure and unguarded. | ||
155 | 3 | Mangonel | Structure | Artillery | U | O3 ![]() |
3 | 3 | 2 | Lobber: 4 tiles | When Mangonel comes into play, your Mangonels' Countdowns are set to the lowest of any you control. | Powerful, portable, and packing a punch. |
165 | 1 | Mangy Rat | Creature | Beast, Rat | C | D1 ![]() |
1 | 2 | 1 | Poisonous | Tiny Merchants Trader of Graves Death's Servants Fate's Knaves | |
44 | 2 | Mangy Wolf | Creature | Beast, Wolf | C | G3 ![]() |
2 | 2 | 3 | When Mangy Wolf comes into play, other Wolf creatures you control have their Countdown decreased by 1. | "The fat wolf is not dangerous." - Kinfolk proverb | |
777 | 7 | Melt-Iron Shell | Enchantment | C | E3 ![]() |
- | - | - | Surge: Enchanted unit's Attack and Health are increased by X. | Dyrran blacksmiths think outside the box. Way outside the box. | ||
151 | 1 | Metal Heart | Enchantment | C | E2 ![]() |
- | - | - | Enchanted creature counts as an Automaton, and its Attack is increased by the number of other Automatons you control. | More machines, more mayhem. | ||
210 | 4 | Metal Wonder | Structure | Totem | R | E4 ![]() |
0 | - | 4 | When your opponent plays a spell or enchantment, Metal Wonder deals 2 damage to a random idol they control. | Machine victory, no fiddly bits. | |
19 | 1 | Metempsychosis | Spell | U | O3 ![]() |
- | - | - | Target unit you control is resummoned on the same tile. Its Countdown is set to its previous value. | Consider the egg. The image of unfulfilled potential, and you eat them for breakfast... | ||
185 | 2 | Miasma Well | Structure | Totem | C | D3 ![]() |
0 | 2 | 3 | When Miasma Well's Countdown becomes 0, a random opponent creature becomes poisoned. | DO NOT DRINK. | |
102 | 1 | Mire Curse | Enchantment | Destruction | U | D2 ![]() |
- | - | - | Mire Curse deals 1 poison damage to adjacent creatures at the beginning of each of its turns. | It's putrid, but it's home. | |
164 | 2 | Mire Shambler | Creature | Masked, Undead | U | D1 ![]() |
3 | 2 | 1 | Before attacking, Mire Shambler moves to a random adjacent tile. | "From the depths of the mire, the Masked appeared." - Excerpt, Ilmire Journal II | |
792 | 7 | Miremare | Creature | Beast, Masked | U | D2 ![]() |
2 | 2 | 2 | Dominion: +2 Attack and +3 Health. | "Intriguing. I want one!" - Ihrbraman, Creature Collector | |
247 | 4 | Monstrosity | Creature | Beast | U | D3 ![]() |
3 | 2 | 3 | Monstrosity gets +1 Attack for each adjacent Monstrosity, and -1 Attack for other adjacent creatures. | Twisted. Transformed. Terrifying. | |
246 | 4 | Monstrous Brood | Spell | C | D5 ![]() |
- | - | - | Target creature you control and connected creatures are destroyed, and each is replaced by a Monstrosity. | A second birth. A new life. More teeth. | ||
265 | 5 | Morbid Curiosity | Enchantment | U | D3 ![]() |
- | - | - | When enchanted creature destroys another creature, enchanted unit's owner draws 1 scroll. When enchanted unit is destroyed, draw 1 scroll. | "Show me your organs, and I will tell you who you were." | ||
351 | 6 | Mudo Fighter | Creature | Human | C | D3 ![]() |
4 | 2 | 2 | Magic resistance 2 | To be a fighter among the Mudo, one must defeat both foe and famine. | |
229 | 4 | Mystic Altar | Structure | Totem | U | O2 ![]() |
0 | 2 | 3 | When Countdown is 0, you may reset its Countdown and increase Countdown of target creature you control by 2 to draw 1 scroll. | Learning takes time. | |
780 | 7 | Mystic's Storm | Spell | C | O2 ![]() |
- | - | - | Your Lingering spells count up by 2, and your opponent's Lingering spells count down by 3. | Time moves forward. Mostly. | ||
188 | 3 | Necrogeddon | Spell | R | D7 ![]() |
- | - | - | Sacrifice all creatures you control. Creatures sacrificed this way are replaced by Husks at Countdown 0. | "This won't do. Lets start over." - Nuru, Flesh-seamstress | ||
73 | 1 | New Orders | Spell | C | O1 ![]() |
- | - | - | Your units have their Move increased by 1 until end of turn. | REGROUP! | ||
203 | 4 | Noaidi | Creature | Human, Kinfolk | U | G3 ![]() |
2 | 2 | 2 | Replenish | For the Kinfolk, the moose migration marks the beginning of the new year. | |
371 | 6 | Nog | Creature | Beast | C | G2 ![]() |
2 | 2 | 3 | "Classification very hard. I'm pretty sure it's not a plant." - Ihrbraman, Creature Collector | ||
378 | 6 | Nog Nest | Structure | Wall | U | G2 ![]() |
0 | 3 | 4 | When Nog Nest's Countdown becomes 0, Nog Nest is destroyed and 2 Nogs are summoned on adjacent tiles. | Boiling a Nog egg is punishable by death. | |
309 | 5 | Nuru's Needle | Enchantment | U | D3 ![]() |
- | - | - | Enchanted unit's Attack, Health and Move are decreased by 1. It gets Curse 1. | "Life is my craft. The dead and dying, my canvas." - Nuru | ||
278 | 5 | Nuru, Flesh-seamstress | Creature | Human | R | D8 ![]() |
0 | 2 | 7 | Unique, Dominion: Undead creatures you control get +2 Attack. | Nuru does not attack. When Nuru's Countdown becomes 0, summon 2 Husks with Countdown 0 at random positions. The Husks are destroyed after attacking. | |
94 | 1 | Nutrition | Spell | U | G2 ![]() |
- | - | - | Sacrifice target unit you control and add that unit's cost to your current resources. | A cadaver for some, a feast for others. | ||
213 | 4 | Oak Blood | Enchantment | R | G4 ![]() |
- | - | - | Enchanted creature gets +6 Health. | Trading with Vilewood trees is never a bargain. | ||
120 | 1 | Obelisk | Structure | Wall | C | O2 ![]() |
0 | - | 5 | Good for leaning on. And hiding behind... | ||
194 | 2 | Oblivion Seeker | Creature | Human, Mystic | U | D5 ![]() |
2 | 2 | 3 | Ranged attack | When Oblivion Seeker is destroyed, draw 2 scrolls. | He leaves nothing but memories. |
322 | 6 | Oculus Cannon | Structure | Artillery | U | E3 ![]() |
4 | 2 | 4 | Piercing, Ranged attack | Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0. | Amhan's foremost invention was the mechanical eye. |
540 | 6 | Omen of Damnation | Spell | Lingering | C | D3 ![]() |
- | - | - | Linger: 4 | When an opponent creature comes into play, a random idol on that side is dealt 1 damage. | "I don't like these marches. I hear Nuru's whispers in the rustling leaves." - Jamra, Expedition Leader |
830 | 7 | Oppressor's Rule | Spell | U | O2 ![]() |
- | - | - | Units on one side of a row have their Move decreased by 1 until end of their turn. Any attached enchantments are destroyed. | Imperial law follows the Empire's expansion. Sometimes, it even precedes it. | ||
825 | 7 | Orz Disruptor | Creature | Human, Knight | R | O7 ![]() |
5 | 2 | 5 | When a Human you control deals damage to a unit, opponent's idol on that row is dealt 2 damage. | The university's all about magic. The disruptors work as a safeguard, should things go wrong. | |
381 | 6 | Oum Lasa High Guard | Creature | Human, Warrior | R | D6 ![]() |
5 | 2 | 5 | Any unit facing Oum Lasa High Guard with no units in between gets -3 Attack and has Move 0. | The High Guard defends the most sacred of all: the remains of the ancestors. | |
289 | 5 | Outcast Rebel | Creature | Human, Rebel | C | G2 ![]() |
4 | 3 | 2 | Inspiring: +1 Attack | Ill-tempered and bad-mannered. No wonder the braves love him. | |
140 | 1 | Overdrive | Enchantment | U | E2 ![]() |
- | - | - | When Overdrive comes into play, and at the beginning of its turns, enchanted structure's Countdown is decreased by 2 and it is dealt 1 magic damage. | "I know it'll break. I just don't care." - Arran, Machine Priest | ||
820 | 7 | Overgrown Menhir | Structure | Totem | R | G3 ![]() |
0 | - | 2 | When a creature comes into play next to Overgrown Menhir, that creature's Countdown is decreased by 1. | These stones are more than just symbols. They're the voice of Khaile. | |
221 | 4 | Owl | Creature | Beast | C | G2 ![]() |
1 | 1 | 2 | Flying | Hoot. Hoot? | |
828 | 7 | Pack Fowl | Creature | Beast | U | O3 ![]() |
3 | 2 | 3 | Dominion: While Pack Fowl is in play, Wild is increased by 2. | "The burden of Arom makes life easier for the rest of us. It's truly a blessing." - Niem, about his pack fowl | |
793 | 7 | Pack Husk | Creature | Undead | C | D3 ![]() |
2 | 3 | 4 | When Pack Husk is destroyed, draw 1 scroll. | Death weighs heavy on us all. | |
245 | 4 | Pest Dissimulator | Creature | Human, Mystic | U | D4 ![]() |
2 | 2 | 4 | Ranged attack | When Pest Dissimulator deals damage to a creature, that creature and adjacent creatures become poisoned. | Don't try and find me. |
201 | 3 | Pestis | Enchantment | U | D2 ![]() |
- | - | - | Enchanted creature has +1 Attack for each Rat on that side. When enchanted creature destroys another unit, summon a Mangy Rat on a random tile the same side. | There's no virtue among vermin. | ||
807 | 7 | Pickaxe Volunteer | Creature | Human | C | E2 ![]() |
3 | 3 | 3 | Idol strike 4 | Many hands make light work. | |
262 | 5 | Piercing Projectile | Enchantment | U | E2 ![]() |
- | - | - | Enchanted ranged creature gets Piercing and +1 Attack. | "With these, you'll get through the strongest armor." - Arran, Machine Priest | ||
274 | 5 | Pilgrim's Feet | Enchantment | C | O1 ![]() |
- | - | - | When enchanted creature moves, it is healed by 2. | "I don't need shoes. I have faith." | ||
170 | 2 | Pillar of Disease | Structure | Wall | C | D3 ![]() |
0 | - | 4 | Opponent units on the same row have -1 Attack. | The Ilmire provides for its own. | |
186 | 3 | Pillar of Fatigue | Structure | Totem | R | D3 ![]() |
0 | - | 3 | When a creature moves, its Countdown is increased by 1. | What good are tactics when your men can't lift their swords? | |
86 | 2 | Plate Armor | Enchantment | R | O2 ![]() |
- | - | - | Armor 1 | Enchanted unit gets +2 Health. | "If only we had enough for everyone..." - Lord Ungstram, Royal Strategist | |
141 | 1 | Plating | Enchantment | C | E2 ![]() |
- | - | - | Replenish | Enchanted unit disregards next attack or damage taken. Plating is removed afterwards. | Almost works like real armor. | |
823 | 7 | Potency Burst | Spell | Destruction | C | E1 ![]() |
- | - | - | Surge: Deal X magic damage to target unit. | "I don't do subtle." - Enryk, Machine Maker | |
57 | 2 | Pother | Spell | Displacement | U | O2 ![]() |
- | - | - | Target unit is moved to a random adjacent tile. Draw 1 scroll. | Now you're there, now you're not! | |
47 | 1 | Potion of Resistance | Enchantment | R | E1 ![]() |
- | - | - | For 3 rounds, damage dealt to enchanted unit is reduced to 1. | Sometimes you've just got to take the hit. | ||
282 | 5 | Power Trip | Spell | R | E3 ![]() |
- | - | - | Increase current Energy by 6. If it is then 11 or more, draw 1 scroll. | "We need more." "But-" "MORE!" | ||
95 | 3 | Powerbound | Enchantment | C | O1 ![]() |
- | - | - | When enchanted unit you control is destroyed, increase Order by 1. | "I'll just borrow some life force when you don't need it anymore." - Lord Ungstram, Royal Strategist | ||
316 | 5 | Prisoners of War | Spell | R | O5 ![]() |
- | - | - | Draw 1 Growth, 1 Decay and 1 Energy creature. Increase current Wild by 1. | "We don't need reserves. We have prisoners." - Lord Ungstram, Royal Strategist. | ||
781 | 7 | Proud Mercenary | Creature | Human, Mercenary | C | O3 ![]() |
2 | 2 | 3 | Adjacent creatures have +1 Attack. | The start of the expeditions marked the birth of new trades. Mercenaries, guards and porters all found work aplenty. | |
90 | 2 | Proximity Charge | Structure | Wall | C | E4 ![]() |
0 | - | 1 | When destroyed in melee combat, attacking unit is dealt 4 physical damage. When Proximity Charge comes into play, a copy is summoned adjacent to it. | Tread lightly! | |
169 | 1 | Puppet Soldier | Structure | Wall | U | D3 ![]() |
0 | - | 3 | When Puppet Soldier is destroyed in combat, all units on the same row are destroyed. | The soldier is false. The fear is not. | |
99 | 2 | Purification | Spell | C | O1 ![]() |
- | - | - | Remove all enchantments and effects from target unit. | The innocence of youth can cleanse the corrupt. | ||
48 | 1 | Pushback | Spell | U | O4 ![]() |
- | - | - | Target unit is returned to its owner's hand. | You know you're not wanted when your body dissolves. | ||
34 | 1 | Quake | Spell | Destruction | R | G5 ![]() |
- | - | - | Taxing 2 | Deal 3 magic damage to all structures and 2 magic damage to all creatures. | No matter your skill, you can't parry the ground. |
49 | 2 | Ragged Wolf | Creature | Beast, Wolf | C | G1 ![]() |
1 | 2 | 2 | Haste | Fast and feisty. | |
816 | 7 | Raid | Spell | U | G2 ![]() |
- | - | - | Any Pillage traits on units you control are activated. | "Find the stores! Hungry soldiers won't last long in Khaile." | ||
21 | 3 | Rallying | Spell | U | G5 ![]() |
- | - | - | Units you control have their Countdown decreased by 2. | FOLLOW THE JARL FOR THE KIN! | ||
100 | 2 | Ranger's Bane | Enchantment | Destruction | U | G2 ![]() |
- | - | - | Enchanted creature becomes poisoned. | You haven't really died until you've been slowly strangled by poisonous roots. | |
215 | 4 | Rat King | Spell | R | G4 ![]() |
- | - | - | Target tile and adjacent tiles. Summon three Beast Rats within the spell's area. | Obey the Jarl, but fear the King. | ||
362 | 6 | Rattle Hymn | Spell | C | D3 ![]() |
- | - | - | Destroy a random Lingering spell your opponent controls. Draw 1 Lingering spell. | Echoing the melody of fate. | ||
319 | 5 | Reaping Mask | Enchantment | R | D7 ![]() |
- | - | - | Unstable 3 | Enchanted unit gets +3 Attack and +3 Health. When enchanted unit destroys a creature, draw a creature scroll. | Its promise cannot be resisted for long. Nor can its hunger. | |
856 | 7 | Reaver's Treaty | Spell | Lingering | U | E2 ![]() |
- | - | - | Linger: 8 | Units you control with Pillage or Dominion have +1 Attack. | The combined might of the reavers and the Mudo finally forced the Empire to withdraw. The rebellion was over; merely a waypoint in history. |
230 | 4 | Redeploy | Spell | Displacement | R | O2 ![]() |
- | - | - | Swap two target rows on your side. | "Wings to the east, vanguard south. Go!" | |
145 | 3 | Redesign | Enchantment | U | E2 ![]() |
- | - | - | Target creature's Attack and Health switch values. | "Trust me, it's better this way." -Amhan, Machine Master | ||
240 | 4 | Refined Strategy | Spell | Displacement | R | O2 ![]() |
- | - | - | Move target structure you control to another tile on that side. Its Countdown is decreased by 1. | "Perhaps we should move the catapults to the ridge?" | |
191 | 1 | Regeniture | Enchantment | C | D1 ![]() |
- | - | - | Enchanted unit gets +2 Health. When Regeniture comes into play, the idol behind it is dealt 1 damage. | Sometimes you can squeeze blood from a stone. | ||
348 | 6 | Rekindled Spirit | Spell | U | G4 ![]() |
- | - | - | Sacrifice target creature you control. Destroy all Lingering spells. Draw 2 creature scrolls. | "Warriors, not tricks!" -Jarl Urhald | ||
354 | 6 | Reloras, Lord Knight | Creature | Human, Knight | R | O4 ![]() |
2 | 2 | 4 | Unique, Resonance: Adjacent units get +1 Attack until end of turn. | "There's no one I admire more. No one I'd rather see dead." - Jarl Urhald | |
287 | 5 | Replicaton | Creature | Automaton | C | E3 ![]() |
3 | 2 | 2 | Ranged attack | When Replicaton is destroyed, return to owner's hand if your current Energy is 2 or more. | You only need one. Of course, use more if you've got them. |
124 | 2 | Resonant Helm | Enchantment | C | O1 ![]() |
- | - | - | Magic resistance 1, Resonance: Heal 2 | You'll hear the silent whispers of magic and it will change you. | ||
805 | 7 | Resonant Sword | Enchantment | C | O1 ![]() |
- | - | - | Resonance: +2 Attack until end of turn. | Think of it as a tuning fork, only sharper. | ||
177 | 1 | Restless Bones | Spell | R | D3 ![]() |
- | - | - | Undead units you control get +2 Attack until end of turn, and their Countdown is decreased by 1. | "Angering the dead is no trivial task." - Grahm, Animator | ||
137 | 1 | Return To Nature | Spell | Destruction | U | D3 ![]() |
- | - | - | Creatures on target tile and adjacent tiles get -1 Health until end of turn. If a creature with this effect is destroyed, increase Growth by 1. | Wither and begin anew. | |
349 | 6 | Revenant | Creature | Undead, Anima | C | D1 ![]() |
2 | 1 | 1 | Ward | Revenant is destroyed after attacking. | Revenants rose in the hundreds; free from conscience, though not from purpose. |
275 | 5 | Reversal | Spell | Displacement | C | O2 ![]() |
- | - | - | Frontmost and rearmost units on one side of target row switch places. Draw 1 scroll. | "The right tool for the right job. And you tools are in the wrong place!" | |
139 | 3 | Rigged | Enchantment | C | E1 ![]() |
- | - | - | Unstable 1 | When enchanted structure is destroyed in combat, opponent units on the same row are dealt 2 physical damage. | Strap it on, then stand back. | |
308 | 5 | Righteous Partisan | Creature | Human | C | O3 ![]() |
2 | 2 | 3 | When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll. | "My home, my war." | |
242 | 4 | Ripper | Creature | Human | C | D1 ![]() |
2 | 2 | 2 | "I was taught to be ready!" | ||
193 | 3 | Roasted Bean Potion | Spell | R | O2 ![]() |
- | - | - | Target creature's Countdown is decreased by 1. Its Move is increased by 1 until end of turn. | It's an acquired taste. By the barrel from far Dyrra. | ||
233 | 4 | Royal Banner | Structure | Totem | R | O2 ![]() |
0 | - | 3 | All non-Human units get Countdown increased by 2 after attacking. | Where the banner goes, the Empire soon follows. | |
126 | 2 | Royal Infantryman | Creature | Human, Soldier | U | O1 ![]() |
1 | 2 | 2 | Other creatures you control on the same row have +1 Health. | Yes, my Liege. I'll protect them, my Liege. | |
359 | 6 | Royal Inspiration | Spell | C | O2 ![]() |
- | - | - | Dominion: Draw 1 Soldier scroll. | Draw 1 Knight scroll. | The knights of Aescalon all favor the same lady. | |
127 | 2 | Royal Skirmisher | Creature | Human, Soldier | U | O3 ![]() |
3 | 2 | 3 | Relentless | Double the swords, double the fun! | |
128 | 2 | Royal Spearman | Creature | Human, Soldier | U | O3 ![]() |
2 | 2 | 3 | Spiky 3 | HOOOOOLLLD! | |
54 | 1 | Royal Vanguard | Creature | Human, Knight | R | O5 ![]() |
3 | 2 | 5 | When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn. | Honor. Power. Axe. | |
76 | 1 | Rumble | Spell | Displacement | U | G3 ![]() |
- | - | - | Each opponent unit is moved to a random adjacent tile. | Shaken, not crushed. | |
313 | 5 | Ruse | Spell | Lingering | U | O2 ![]() |
- | - | - | Linger: 3 | Units you control have Spiky 2. | "The Kin is a weed in our Imperial garden. It musn't grow." - Lord Ungstram, Royal Strategist |
342 | 6 | Sanctuary of the Lost | Spell | Lingering | C | D2 ![]() |
- | - | - | Linger: 5 | Undead creatures have Ward and Magic resistance 1. | "Here, my command is law!" -Irva, Voice of the Dead |
112 | 1 | Sand Pact Memorial | Structure | Memorial | C | G3 ![]() |
0 | - | 1 | When Sand Pact Memorial comes into play, increase current Energy by 5. | Like grains of sand in an hourglass, our memories fade over time. | |
107 | 3 | Scattergunner | Creature | Human, Tribesman | C | E3 ![]() |
5 | 2 | 2 | Ranged attack | "He was carrying WHAT?!" - Mahts, Infantryman | |
197 | 2 | Scavenger Construct | Structure | Wall, Undead | C | D1 ![]() |
0 | - | 3 | When an adjacent unit is destroyed, Scavenger Construct gets +2 Health. | "Feed the Construct!" - Nuru, Flesh-seamstress | |
790 | 7 | Scout | Creature | Human | U | O2 ![]() |
2 | 2 | 2 | When Scout comes into play, sift 3 scrolls from your library. Choose one of them to put on top of your library. | "You know me, general. I'm just full of ruined surprises." | |
227 | 4 | Scout Automaton | Creature | Automaton | R | E3 ![]() |
1 | 2 | 3 | Ranged attack, Armor 1 | Other Automatons you control have +1 Attack. | No machine is complete without its smallest gears. |
184 | 2 | Searing Shackles | Enchantment | U | D2 ![]() |
- | - | - | Enchanted unit deals 1 damage to the idol behind it at the end of each of its turns. When enchanted unit moves, it is dealt 2 magic damage. | Death is the only escape. | ||
304 | 5 | Seed of Insurgency | Enchantment | R | G4 ![]() |
- | - | - | When enchanted creature is destroyed, it's resummoned on the same tile. Its Countdown is set to 1. | Some wars, you just don't quit. | ||
782 | 7 | Shambler Sickness | Enchantment | Displacement | U | D1 ![]() |
- | - | - | Before attacking, enchanted unit is moved to a random adjacent tile. | The mire can do strange things to the mind. | |
51 | 3 | Shrine | Structure | Totem | R | O3 ![]() |
0 | - | 2 | Other units you control have +1 Health. | With a strong enough faith, you don't need gods for miracles. | |
179 | 3 | Shroud of Unlife | Enchantment | C | D1 ![]() |
- | - | - | When Shroud of Unlife comes into play, enchanted creature becomes Undead. When enchanted creature is destroyed, a Husk is summoned in its place. | "You'll not find warmth in this garb." - Tobai, Bone Merchant | ||
250 | 4 | Sickening Fumes | Spell | R | D2 ![]() |
- | - | - | Until end of opponent's turn, opponent units have their attack decreased by 3. | It's not weather. It's miasma density. | ||
241 | 4 | Siege Cracker | Creature | Human, Tribesman | C | E3 ![]() |
1 | 2 | 4 | Idol strike 5 | What do you mean, "bombs for hands"? | |
52 | 1 | Sinmarked Zealot | Creature | Human | U | O1 ![]() |
1 | 2 | 2 | When Countdown is 0, you may sacrifice Sinmarked Zealot to deal 2 magic damage to target unit. | When his time comes, so will yours. | |
218 | 4 | Sister of the Bear | Creature | Human, Kinfolk | C | G4 ![]() |
5 | 2 | 4 | "Honored Sisters. Your strength will be my hammer against the hated Empire!" - Jarl Urhald | ||
53 | 3 | Sister of the Fox | Creature | Human, Kinfolk | C | G2 ![]() |
1 | 2 | 1 | When Sister of the Fox comes into play, draw 1 scroll. | The eyes and ears of the Jarl. | |
222 | 4 | Sister of the Owl | Creature | Human, Kinfolk | R | G6 ![]() |
3 | 2 | 5 | An Owl is summoned together with Sister of the Owl. When an Owl deals damage, Sister of the Owl gets +1 Attack. | Knowing and nocturnal. | |
341 | 6 | Skull Shrine | Spell | Lingering | C | E3 ![]() |
- | - | - | Linger: 4 | At the beginning of your turns, increase current Energy by 2. | "Not need proof. Proof here! Skull shrine for gods!" - Uhu Longnose |
321 | 6 | Skythorn | Structure | Totem | U | G3 ![]() |
0 | 4 | 4 | Spiky 1 | Does not count down. When a creature comes into play on your side, Skythorn's Countdown is decreased by 1. When Skythorn's Countdown becomes 0, draw 1 scroll. | It thrives on life. |
350 | 6 | Slayer Vestige | Creature | Undead | C | D2 ![]() |
2 | 3 | 3 | Slayer | Vigilant, Deadly. Eternal. | |
789 | 7 | Sleep Moratorium | Spell | R | D5 ![]() |
- | - | - | Sift 3 random scrolls from your discard pile, and draw 1 of them. Gain current Decay equal to its casting cost. | In the mire, "Get up and pull yourself together" has a very different meaning. | ||
380 | 6 | Slithering Form | Enchantment | U | D1 ![]() |
- | - | - | Magic resistance 2 | Enchanted melee unit passes through enemy structures and is immune to damage dealt by structures. | A body like mist, the heart of a viper. | |
367 | 6 | Snargl | Creature | Beast | C | E4 ![]() |
5 | 2 | 5 | Resonance: Snargl's Countdown is increased by 1. | "Snargl Dodge" is the closest thing to sports among gravelocks. | |
369 | 6 | Snargl Brain | Enchantment | U | E1 ![]() |
- | - | - | Enchanted unit gets +1 Attack. If Energy is 4 or more, enchanted unit gets +3 Health. | "Not sure what this organ does, but it's located between its eyes." - Ihrbraman, Creature Collector | ||
379 | 6 | Snargl Hunter | Creature | Human | C | E3 ![]() |
3 | 2 | 3 | When Snargl Hunter destroys a non-Human creature, increase current Energy by 4 at the start of your next turn. | Hunting in the Carai Range is not for the faint of heart. | |
383 | 6 | Snargl Omelette | Structure | Wall | R | E3 ![]() |
0 | - | 3 | Pay 2 Energy: Sift 2 Gravelocks from your library, and draw 1 of them. Use this ability only if you have 0 scrolls in hand. | The safest way to eat snargl. | |
273 | 5 | Soldier's Bond | Enchantment | C | O2 ![]() |
- | - | - | Replenish | When enchanted unit takes damage, other units you control on the same row have their Countdown decreased by 1. | One for all. All for naught. | |
204 | 4 | Solemn Giant | Creature | Automaton | R | E4 ![]() |
8 | 6 | 4 | Does not count down. Pay 2 Energy to decrease Countdown by 2. | "The Giants are no more, so we made new ones." -Amhan, Machine Master | |
377 | 6 | Somata Shift | Spell | R | G3 ![]() |
- | - | - | Summon a random creature scroll from your library on target tile. Its Health is set to 2. | You sure? Extracting souls this way hurts and is closely related to Ilmire arts. | ||
174 | 2 | Soul Scrounger | Enchantment | U | D2 ![]() |
- | - | - | When a creature is destroyed, enchanted unit's Countdown is decreased by 1. | Those who have fallen act through the living. | ||
190 | 2 | Soul Steal | Spell | Destruction | R | D3 ![]() |
- | - | - | Destroy target creature with health 2 or less. Summon a Mire Shambler on a random tile on your side. | Ilmire mercy is worse than death. | |
67 | 3 | Spark | Spell | Destruction | C | E2 ![]() |
- | - | - | Deal 2 magic damage to target unit. | The smallest spark can cause a decent flame. | |
55 | 2 | Speed | Spell | R | O3 ![]() |
- | - | - | Target unit's Countdown is decreased by 3. | They won't know what hit them. | ||
819 | 7 | Spotted Lynx | Creature | Beast, Cat | C | G2 ![]() |
3 | 3 | 2 | When an opponent creature comes into play, Spotted Lynx's Countdown is decreased by 1. | "The lynx is a remarkable creature. Its pounce is unmatched by anything roaming these woods." - Maans, Forest Keeper | |
358 | 6 | Squire | Creature | Human | C | O2 ![]() |
2 | 2 | 3 | Other creatures you control on the same row count as Knights. | Yes, sire. Immediately, sire. | |
208 | 4 | Stag Heart | Enchantment | C | G2 ![]() |
- | - | - | Enchanted unit gets +1 Attack and +1 Health for each Stag Heart on the same side. | The Kinfolk judge every beast on their own merits. | ||
224 | 4 | State Machine | Structure | Totem | U | E3 ![]() |
0 | 4 | 4 | When a creature comes into play on opponent's side, State Machine deals 1 magic damage to that creature. When State Machine's Countdown becomes 0, it's destroyed. | Originally intended to roast beans. | |
787 | 7 | Steelwood Champion | Creature | Human, Warden | U | G4 ![]() |
4 | 2 | 3 | Inspiring: +1 Attack | ||
815 | 7 | Steelwood Dedication | Spell | Lingering | U | G2 ![]() |
- | - | - | Linger: 5 | If a creature you control is dealt damage during combat, it is then healed by 3. | Show no fear. The earth will tend to your wounds. |
779 | 7 | Steelwood Vindicator | Creature | Human, Warden | C | G3 ![]() |
4 | 2 | 2 | Relentless | "Steelwood weaponry is matched only by the shardswords of faraway Ilmire." - Siani's Historia, Vol. III | |
263 | 5 | Stifled Advance | Enchantment | U | O2 ![]() |
- | - | - | Enchanted unit's base Countdown is increased by 2. When Stifled Advance comes into play, enchanted unit's Countdown is increased by 2. | "They can't attack us if they're busy dodging arrows." | ||
803 | 7 | Stirring Effigy | Structure | Totem | C | O2 ![]() |
0 | - | 4 | Resonance: A random adjacent creature gets +1 Attack. | The Empire's greatest never truly die. | |
266 | 5 | Stitcher | Creature | Human | U | D4 ![]() |
2 | 2 | 4 | When Stitcher's Countdown is 0, you may sacrifice target creature to give another target creature +2 Attack and +2 Health. If you do, Stitcher's Countdown is reset. | ||
347 | 6 | Stone Enigma | Spell | U | E4 ![]() |
- | - | - | All Lingering spells are destroyed. Increase Energy by 1. | This little thing brought down the Mystics of Marnak. | ||
113 | 1 | Stone Pact Memorial | Structure | Memorial | C | G3 ![]() |
0 | - | 2 | When Stone Pact Memorial comes into play, increase Order by 1. | We remember the times, but not the promises. | |
822 | 7 | Stone Recluse | Creature | Human, Warden | C | G3 ![]() |
3 | 2 | 3 | Pillage: +2 Attack and relentless until next attack. | "Each day's a trial. I tackle them in solitude." - Jehb, Khaile recluse | |
223 | 4 | Storm Runner | Creature | Human, Tribesman | U | E3 ![]() |
2 | 2 | 3 | Lobber: 4 tiles | Storm Runners have perfected the art of... throwing. | |
356 | 6 | Stormknight | Creature | Human, Knight | C | O5 ![]() |
4 | 2 | 5 | Stormknight has Move 2. | In the Stormknight strategy creed, there's only one sentence; Break their center! | |
307 | 5 | Striped Fangbear | Creature | Beast, Bear | U | G4 ![]() |
1 | 2 | 4 | As long as opponent controls any Humans, Striped Fangbear is Relentless and has +3 Attack. | The Sisters don't really train fangbears. They simply encourage their natural hate of knights and soldiers. | |
288 | 5 | Sudden Eruption | Spell | Destruction | R | E4 ![]() |
- | - | - | Surge: 2 magic damage to X random opponent units. | "Too frequent by far, and utterly horrifying." - Siani, Dyrran Historian | |
105 | 3 | Summons | Spell | C | O1 ![]() |
- | - | - | Draw 1 structure scroll. | "We need more stuff!" - Lord Ungstram, Royal Strategist | ||
225 | 4 | Supercharged | Enchantment | R | E2 ![]() |
- | - | - | When Supercharged comes into play, and at the beginning of each of enchanted unit's turns, enchanted unit makes a ranged attack dealing 1 physical damage. | It's not like they know how it works, exactly... but it's certainly useful. | ||
800 | 7 | Swirling Smoke | Spell | U | D2 ![]() |
- | - | - | Target creature and connected creatures have their Countdown increased by 1. Any attached enchantments are destroyed. | "Deep within the mire, the very air churned with a malice I cannot explain." - Frysk, Imperial Scout | ||
299 | 5 | Tempest Reaver | Creature | Human, Reaver | U | E4 ![]() |
0 | 2 | 4 | Ranged attack, Armor 1 | Tempest Reaver's Attack is increased by your current Energy resource. | Managing power, one shot at a time. |
178 | 4 | Tempo Theft | Spell | R | O3 ![]() |
- | - | - | Two target units switch Countdown values. | No refund upon completed transaction. | ||
374 | 6 | Terrene Brute | Creature | Beast | U | G3 ![]() |
4 | 5 | 4 | When a creature comes into play on your side, Terrene Brute's Countdown is decreased by 1. | "Tread lightly in these woods. These beasts are fidgety." - Halm, Berserker | |
131 | 1 | Tethered Recruit | Creature | Human | U | D2 ![]() |
2 | 2 | 1 | When Tethered Recruit is destroyed, increase Order by 1. | "Its mind is muddled, but its heart is still with the army." - Arhart, Mire Master | |
20 | 1 | Thought Trap | Spell | C | O2 ![]() |
- | - | - | Target unit's Countdown is doubled. | How far will a blind dog walk into a forest? | ||
25 | 3 | Thunder Surge | Spell | Destruction | R | E6 ![]() |
- | - | - | Target unit and connected units are dealt 2 magic damage. | Fear not the thunder. Fear the lightning. | |
87 | 1 | Tick Bomb | Spell | Destruction | C | E3 ![]() |
- | - | - | Destroy target structure. | Sounds like tick, looks like tick. | |
150 | 2 | Tool Initiate | Creature | Human | U | E2 ![]() |
2 | 2 | 3 | When Tool Initiate's Countdown is 0, you may increase its Countdown by 1 to give target structure +1 Attack. | "Let me just tweak this..." -Amhan, Machine Master | |
318 | 5 | Top Reaver Thea | Creature | Human, Reaver | R | E8 ![]() |
7 | 2 | 6 | Piercing, Unique, Ranged attack, Pillage: Your current Energy is increased by 2 at the beginning of your next turn. | "Never fear, Thea's here." | |
542 | 6 | Totem Mask | Enchantment | R | G3 ![]() |
- | - | - | When a structure comes into play, enchanted unit gets +2 Attack and +1 Health. | "Keep your ring. In comparison, 'tis only a trinket." - Jarl Urhald | ||
173 | 3 | Totem of Suffering | Structure | Totem | R | D4 ![]() |
0 | - | 4 | When a creature you control is destroyed, the opposing idol on that row is dealt 1 damage. | Empathy can be a cruel thing. | |
62 | 3 | Transposition | Spell | Displacement | C | O2 ![]() |
- | - | - | Switch places of two units you control. Draw 1 scroll. | You don't need powerful allies. You need allies in the right places. | |
110 | 1 | Tribal Memorial | Structure | Memorial | C | E1 ![]() |
0 | - | 3 | Pay 2 Energy to destroy Tribal Memorial and increase Growth by 1. | Lest we forget the times of peace. | |
363 | 6 | Uhu Longnose | Creature | Gravelock | R | E4 ![]() |
2 | 2 | 4 | Unique | When Uhu's Countdown is 0, you may reset its Countdown to increase current Energy by the number of Gravelocks you control. | |
159 | 1 | Unbind | Spell | Destruction | U | D3 ![]() |
- | - | - | Destroy target enchanted unit. | What once was no longer is. | |
295 | 5 | Underdog's Spite | Spell | C | G3 ![]() |
- | - | - | Creatures you control with Attack 2 or less have their Countdown decreased by 1. | As they dragged him out of the forest, the dagger was still lodged in his shoulder. | ||
251 | 4 | Uneasy Alliance | Enchantment | C | D2 ![]() |
- | - | - | Enchanted creature gets +2 Attack. When it is destroyed, all other creatures with Uneasy Alliance are destroyed. | This won't end well. | ||
243 | 4 | Unforeseen Onslaught | Spell | R | D2 ![]() |
- | - | - | Creatures you control with Attack 1 or less get Slayer until their next attack. | 'Tis just a scratch. | ||
310 | 5 | Unground | Enchantment | Destruction | U | G2 ![]() |
- | - | - | Any time an idol takes damage, enchanted unit is dealt magic damage equal to half that amount (rounded up). | "Whether we know it or not, we all draw upon the earth." | |
58 | 3 | Unleash Inner Power | Enchantment | R | G3 ![]() |
- | - | - | Target creature's Attack is increased by its Health value. Its Health is then set to 2. | My very essence shall be my blade. | ||
257 | 4 | Untainted | Enchantment | R | G2 ![]() |
- | - | - | Enchanted unit has Ward. | Those who do not want can not be corrupted. | ||
98 | 2 | Useless Contraption | Structure | Wall | C | E1 ![]() |
0 | - | 4 | Working as intended. | ||
156 | 3 | Vaettr of the Wild | Creature | Vaettr | U | G1 ![]() |
1 | 2 | 1 | While Vaettr of the Wild is in play, Growth is increased by 1. | The forest personified. Cute. | |
791 | 7 | Varas, Essence Eater | Creature | Human, Mystic | R | D6 ![]() |
3 | 2 | 6 | Unique, Relentless | Varas has +2 Attack for each destroyed idol on the board. | "Somehow, I drew Varas out of hiding. I wish I hadn't." - Atmahs, Imperial Quartermaster |
97 | 1 | Vengeance Veil | Enchantment | C | O2 ![]() |
- | - | - | Replenish | When enchanted unit takes damage, its Countdown is decreased by 1. | All is blood from behind the crimson veil. | |
292 | 5 | Vengeful Vaettr | Creature | Vaettr | C | G2 ![]() |
2 | 2 | 2 | Pillage: Increase Growth by 1. Vengeful Vaettr is dealt 1 pure damage. | Not so cute anymore. | |
817 | 7 | Verdant Remnant | Structure | Totem | U | G5 ![]() |
0 | 3 | 5 | Haste | When Verdant Remnant's Countdown becomes 0, draw 1 creature scroll. | On the northernmost tip of Reason's End, remnants of a distant past litter the wind-beaten landscape. |
294 | 5 | Verdant Veil | Enchantment | R | G4 ![]() |
- | - | - | Enchanted creature gets +3 Health. As long as its Health is no less than its base Health, it has Ward. | "I swear! I saw a person in there!" | ||
301 | 5 | Vicious Strike | Spell | C | E1 ![]() |
- | - | - | Surge: Target unit gets +X Attack until end of turn. | The Reavers know a good fight when they see one. | ||
238 | 4 | Vigor Extraction | Spell | U | O3 ![]() |
- | - | - | Target unit's Countdown is increased by 2. If Countdown is then 4 or more, increase Decay by 1. | The life of another, put to better use. | ||
370 | 6 | Vilda the Verdant | Creature | Human, Mystic | R | G3 ![]() |
2 | 2 | 3 | Unique, Ward | Vilda has +1 Attack for each enchantment on your side. | You wouldn't call a great oak weak just because it is slow to attack. |
70 | 2 | Violent Dispersal | Spell | Destruction | R | E6 ![]() |
- | - | - | Deal 8 magic damage to target unit. | "When he said 'Disperse!' I thought he meant all of us. Turns out he was only addressing poor Mikal." - Mahts, Infantryman | |
161 | 3 | Viscera Sage | Creature | Human, Mystic | U | D2 ![]() |
2 | 2 | 2 | When Viscera Sage destroys another unit, draw 1 scroll. | Reading entrails takes a strong stomach. | |
63 | 1 | Vitality Well | Structure | Totem | C | G2 ![]() |
0 | 3 | 3 | Haste | When Vitality Well's Countdown becomes 0, units you control are healed by 1. | Refreshing! |
88 | 2 | Vitriol Aura | Enchantment | C | G1 ![]() |
- | - | - | Poisonous | Try not to breathe. | ||
332 | 6 | Void Gate | Structure | Wall | U | D3 ![]() |
0 | - | 3 | Physical damage dealt to Void Gate is instead dealt to the idol behind it. | The sword slashed right through the churning sphere, seeming almost to fall into the void within. | |
61 | 1 | Waking Stones | Structure | Wall | R | O3 ![]() |
0 | - | 3 | All damage dealt to Waking Stones is reduced to 1. | "The problem with stone is that it is stationary. We fixed that." - Uria, Geo Mage | |
315 | 5 | Warding Stone | Structure | Wall | U | O3 ![]() |
0 | - | 4 | When Warding Stone is destroyed in combat, attacking unit is returned to owner's hand and you draw 1 scroll. | "You bring your toys, mystic. I'll bring mine." - Lord Ungstram, Royal Strategist | |
253 | 4 | Watcher | Structure | Totem | R | D2 ![]() |
0 | - | 4 | When a unit adjacent to Watcher is destroyed by non-combat damage or death effects, Watcher deals 2 damage to a random opponent idol. | The Harvester's wrath lingers even after death. | |
296 | 5 | Wetland Ranger | Creature | Human, Rebel | C | G4 ![]() |
1 | 1 | 4 | Pillage: Your units get +1 Attack during your and your opponent's next turns. | With Ilmire warring against the Empire, the rangers were put to use where needed. | |
239 | 4 | Wicked Being | Enchantment | C | D1 ![]() |
- | - | - | Unstable 2 | There are no innocents in the Mire. | ||
154 | 1 | Wildling | Creature | Human | U | G3 ![]() |
0 | 1 | 4 | When a creature comes into play adjacent to Wildling, Wildling is dealt 1 pure damage and gets +1 Attack. | Sometimes you just want to be left alone. | |
814 | 7 | Wind-up Automaton | Creature | Automaton | R | E2 ![]() |
0 | 1 | 2 | Ranged attack | Wind-up counts up instead of down at the beginning of its turn. Pay 3 Energy to increase Attack by Countdown until end of turn. Countdown is set to 0. | |
254 | 4 | Wings Captain | Creature | Human, Soldier | R | O4 ![]() |
3 | 2 | 4 | When Wings Captain's Countdown becomes 0, Wings Captain and adjacent Soldiers have their Move increased by 1 until end of turn. | "Flanking maneuver!" - Ays, Wings Captain | |
311 | 5 | Wings Charger | Creature | Human, Soldier | C | O5 ![]() |
5 | 2 | 5 | Subtlety was never her strong suit. | ||
306 | 5 | Wings Cleaver | Creature | Human, Soldier | R | O6 ![]() |
4 | 3 | 5 | Relentless, Dominion: +3 Attack. Base Countdown is decreased by 1. | "We don't start fights. We finish them." - Shim, Wings Cleaver | |
206 | 4 | Wings Shield | Creature | Human, Soldier | U | O3 ![]() |
2 | 2 | 3 | Wings Shield has Armor equal to the number of units behind it. | "I shield those I love. From them I draw strength." | |
237 | 4 | Wings Soldier | Creature | Human, Soldier | C | O2 ![]() |
2 | 2 | 2 | Creature strike 2 | The elites of the Empire strike with precision. | |
360 | 6 | Wings Sorceress | Creature | Human, Mystic | U | O3 ![]() |
3 | 2 | 3 | Ranged attack | When Wings Sorceress's Countdown is 0, you may reset its Countdown to remove all enchantments and effects from target unit. | |
305 | 5 | Wings Spear | Creature | Human, Soldier | C | O2 ![]() |
2 | 2 | 2 | Spiky 2, Dominion: Spiky increased by 2. | The Spears are taught the true power of patience. | |
298 | 5 | Wings Warder | Creature | Human, Mystic | R | O2 ![]() |
0 | 1 | 4 | Wings Warder does not attack. Other units you control on the same row have Ward. | Not all armor is physical. | |
111 | 1 | Woodland Memorial | Structure | Memorial | C | O2 ![]() |
0 | - | 1 | When you play a spell or enchantment, Woodland Memorial is destroyed. Increase Growth by 1. | The Kinfolk have forgotten, but the trees remember. |
Scrolls | Database (Test) • Version history (Test) | ||||||||
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Resources | ![]() ![]() ![]() ![]() ![]() |
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Types | Creature • Structure • Spell • Enchantment | ||||||||
Sub-types |
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Statistics | Type • Cost • Attack • Countdown • Health • Move • Ability • Trait • Flavor text • Rarity | ||||||||
Traits | Armor • Curse • Dominion • Flying • Haste • Idol strike • Inspiring • Linger • Lobber • Magic resistance • Piercing • Pillage • Poisonous • Ranged attack • Regeneration • Relentless • Replenish • Resonance • Slayer • Spiky • Surge • Taxing • Unique • Unstable • Ward | ||||||||
Miscellaneous | Enchantments vs Spells • Token units |
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Game types | Tutorial • Skirmish • Trial • Quick Match • Ranked Match • Judgement • Challenge • Custom match • Testing Grounds (aborted) | ||||
Game mechanics | Turn • Damage (Physical • Magic • Poison • Pure) • Death effect • Effect • Randomness • Victory Conditions • Tactics
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Acquiring scrolls | Preconstructed deck • Gold • Shards • Black market • Trading • Scroll Prices | ||||
Other features | Spectate • Replay • Chat • Achievements • Avatar • Rank • Ranking • Rating • Weekly Winners | ||||
Miscellaneous | Scrolls (game) • Demo version • Scrolls Database (Test) • Version history (Test) • Test server • Special Events • Lore • Mods • Known bugs |